Version 0.2
Whose dream is it? » Devlog
On the eve of LSDJAM 2021, we decided to release a new version with minor technical improvements and fixes so it doesn't look like we fixed all this during LSDJAM 2021.
This update doesnt add any new content.
Changelog:
Moving from OpenGL 1.5 to OpenGL 3.3
This could have reduced compatibility with old hardware, but I don't think it would run Java 8 anyway, however, thanks to this, game became faster and more stable, also the graphical capabilities became wider.
PSX-like rendering
Now you can enable PSX-like graphics, if you want more immersion.
New Settings menu
Now settings can be changed during gameplay, we also expanded graphics settings and added volume and camera speed settings.
Anisotropic filtering
A slight improvement that makes the picture a little better. (why this wasn't on the release?)
Control scheme changes
Now you can rotate the camera with the arrow keys, interaction with the environment has been moved to the E button.
Fixed objects disappearing at the screen borders
Reduced input lag
Many other minor improvements and fixes
Files
v0.2 84 MB
Oct 13, 2021
Get Whose dream is it?
Whose dream is it?
LSDDE and Yume Nikki inspired exploration game for LSDJAM-2020
Status | In development |
Authors | Samael Kethill, Moonisland |
Genre | Adventure |
Tags | Atmospheric, Dreams, Exploration, First-Person, Low-poly, PSX (PlayStation), Retro, Surreal, Walking simulator, weird |
Languages | English |
More posts
- Version 0.3Apr 02, 2022
- Version 0.1Dec 26, 2020
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